Dice of Doom Podcast 026: Rating the First Six Games and Creating Meaningful Character Motivations June 28, 2011

from Dice of Doom· ·

This episode we discuss our ratings of the first six games of the Grand Gaming Experiment and we look at creating meaningful character motivations and backgrounds. Continue reading →



As we have just gone past the halfway point for our Grand Gaming Experiment we look at our ratings for the first six games, what criteria we used, and how they fared. We also discuss how to develop more rich and useful character motivations and backgrounds to guide their actions throughout the campaign. We look at making meaningful decisions about character background and also making sure that it fits with the general direction of the GM's campaign and the other players around the gaming table.