Azrael is a game engine for engineers. Unlike traditional engines it emphasises accurate physics, runs in the Cloud, offers a language agnostic API, and is written in (mostly) Python. Its main purpose is to make it easy for engineers to build, study, and control complex physical systems, for instance how to auto pilot a space ship; or a fleet thereof; in formation; through an Asteroid belt... I will show a live demo to illustrate the concept. It uses a simple control algorithm to manoeuvre an object to a pre defined position in space. Once there it will maintain that position despite random collisions with other objects. For more information and demo videos please visit https://olitheolix.com/azrael. The code is available at https://github.com/olitheolix/azrael.