Roguelike Radio

by Andrew Doull ( · · · · 1 subscribers

Welcome to Roguelike Radio, a podcast about roguelikes.

Tags: torchlight, superfamicom, unreal world, tolkien, gods, boss fights, the binding of isaac, you only live once, ending, themes, radio, hack, rogue's eye, unique, ascii dreams, roguelike, fans, brogue, winning, theme, jam, video game, 2014, 7drl, 2013, 2012, @, tiles, subset games, diseases, food, chunsoft, horror, board game, indie games, puzzles, post-apocalyptic, rogue, cataclysm, communities, spelunky, microgue, randomness, hinterland, cardinal quest, progression, settings, frozen depths, dcss, tarn adams, games as art, steam, realism, hunger clock, david ploog, procedural, art, t-engine, strategy games, legends of yore, japanese, dungeon crawl, mysterydungeon, let's play, game design, design, powder, troy goodfellow, faster than light, roguelike-likes, combat, doomrl, competitions, lua, dungeons of dredmor, score, identification systems, taloon, bosses, ftl, crusader kings 2, demonhunt, hero, 7drl2012, 7drl2013, thomas biskup, commercial, tile design, 7drl2014, angband, infra arcana, auro, interface, multi-player, ido yehieli, items, finland, gimmicks, terraria, simulation, players, unangband, games, combat mechanics, bonus content, minecraft, blind, fantasy, wazhack, supernintendo, adom ii, darkgod, flatlinerl, mercury, roguelike radio, quickband, far cry 2, hyperrogue, sword of the stars, oryx, indie, stealth, shiren, procedural content, cannibalism, adom, python, roguelikes, failure, dota 2, livestream, dwarf fortress, graphics, indiegogo, vvvvvv, podcast, sound, touchscreen, torneko, game jam, caves of qud, roguelike of the year, recording, mount and blade, coffeebreak, future, ui, resources, red rogue, video, platformer, history, mechanics, starcraft 2, i always read nethack as ne-thwack which is the so, malachite dreams, ai, oh god so many games, ultima ratio regum, accessibility, hydra slayer, irdc, ascii, permadeath, elitism, arrp2011, zeno, dpeg, sami, roguelikelike, ironband, visually impaired, libtcod, unity, colour blind, dungeonmans, interview, commentary, android, developers, survival, sil, development, crowdfunding, kickstarter, ios, sots: the pit, noteye, zaga-33, hellband, tome 4, depths of peril, diablo, hacklike, 100 rogues, fantranslation, epilogue, mosaic, lovecraft, audio, traps, mobile, replayability, youtube, game, versus time, attack the geth, academia, urr, action rpgs, carcassonne, nethack, greenlight

Older Episodes

155 Episode 155: Magic Systems July 26, 2020
We discuss designing magic systems for roguelikes, with Owen (aka Scatha), co- developer of [Sil](, [Alexei Pepers]( and [Darren Grey]( [Read more »]( systems.html#more)
We discuss the kitchen sink school of game design, with [Kornel Kisielewicz]( and [Darren Grey]( [Read more »]( early-access.html#more)
153 Episode 153: 7DRLs 2019 April 12, 2019
Discussion of the results of the 2019 Seven Day Roguelike Challenge, with [Darren Grey](, [Tone](, [Andre Odendaal](, [Patrick Davison]( and [Lachlan Kingsford]( ([]( [Read more »](
152 Episode 152: The Kitchen Sink March 22, 2019
We discuss the kitchen sink school of game design, with [Alexei Pepers]( and [Darren Grey]( [Read more »]( sink.html#more)
151 Episode 151: Haque Feb. 23, 2019
Episode 151 of Roguelike Radio features [Rob Parker]( and [Eben Howard](, with guests [Hadley St. Clair]( and [Kevin Cole](, developers of Haque ([steam]( and []( This episode contains spoilers for story and gameplay elements in Haque [Read more »](
We discuss [Rot.js](, a roguelike toolkit and display library using JavaScript, with [Darren Grey]( and rot.js creator [Ondrej Zara]( [Read more »]( ondrej-zara.html#more)
149 Episode 149: Chaos Theory Dec. 2, 2018
We discuss the interaction of chaos theory and procedural generation, with [Alexei Pepers]( and [Darren Grey]( [Read more »]( theory.html#more)
We discuss the how roguelikes deal with the after death experience, with [Kawa]( and [Darren Grey]( [Read more »]( experience.html#more)
147 Episode 147: Difficulty Aug. 22, 2018
We discuss the role of difficulty in roguelikes, with [Mark Johnson](, [Darren Grey]( and [Andrew Doull]( [Read more »](
146 Episode 146: Cinco Paus June 19, 2018
We're back with an episode dedicated to Michael Brough's latest roguelike Cinco Paus. Please note that this is a spoiler filled episode and you're strongly encouraged to play the game for at least a couple of hours first to get the full experience of learning the game. [Read more »]( …
145 Episode 145: 7DRLs 2018 May 9, 2018
A discussion of the outputs from the [Seven Day Roguelike Challenge 2018](, with [Darren Grey](, Steve Johnson (aka [irskep](, Rob Howard (aka [AquaTsar]( and [Jeremiah Reid]( [Read more »](
144 Episode 144: AI Feb. 6, 2018
We discuss the role of AI in PCG games, with [Mark Johnson](, [Brian Bucklew]( and [Tommy Thompson]( [Read more »](
143 Episode 143: End of 2017 Jan. 4, 2018
We look back on the roguelike events of 2017, with [Darren Grey](, [Mark Johnson](, [Rob Parker]( and [Eben Howard]( [Read more »]( of-2017.html#more)
A recording from the [International Roguelike Development Conference 2017](, held in Novi Sad Serbia. [Read more »]( development.html#more)
141 Episode 141: MUDs Nov. 21, 2017
[Mark Johnson]( hosts a discussion panel about Multi-User Dungeons alongside original MUD creator [Richard Bartle](; [MUME]( developer and manager Pier Donini; and Cat Rambo, developer of [Armageddon]( and president of the [Science Fiction and Fantasy Writers of America]( [Read more »](
140 Episode 140: Horror Oct. 29, 2017
Episode 140 of Roguelike Radio, where we discuss Horror in Roguelikes, with [Darren 'Gruesome' Grey](, [Rob 'Neoliberalism' Parker](, [Eben 'Phantom' Howard]( and [Mark 'Medusa' Johnson]( [Read more »](
139 Episode 139: Unexplored Sept. 9, 2017
Episode 139 of Roguelike Radio, where we discuss [Unexplored]( with [Rob Parker]( and [Eben Howard]( interviewing the game's creator, [Joris Dormans]( [Read more »](
Episode 138 of Roguelike Radio, where we interview [Jeremiah Reid](, creator of the vampiric [Golden Krone Hotel]( [Read more »]( hotel.html#more)
Episode 137 of Roguelike Radio, where talk about a new book on Procedural Generation in Game Design, with [Darren Grey](, [Mark Johnson](, [Tarn Adams]( and [Tanya X Short]( [Read more »]( procedural.html#more)