RPPR Actual Play

by rpayton@gmail.com (Ross Payton) · · · · 16 subscribers

Role Playing Public Radio presents a weekly Actual Play podcast of tabletop role playing game sessions. We play a wide variety of RPGs, from popular classics like Dungeons and Dragons and Call of Cthulhu to indie hits like Red Markets and Fate. Some of our episodes are stand-alone scenarios and we also feature ongoing campaigns in games like Delta Green, Eclipse Phase, and Base Raiders. Give us a listen if you want to hear a great gaming crew fight evil, try outrageous plans to save the day and joke about it.

As part of the Eighth Sea hides on an exoplanet, the other team travels to the Sun to pull off a daring scam. It turns out that space whales (whale uplifts sleeved in Surya morphs) race across the Sun for glory and reputation. Betting on these races is inevitable. The team realizes they can fix… Support Role Playing Public Radio on Patreon The post Eclipse Phase 2E: SPACE WHALES - The Eighth Sea - Episode 13 appeared first on RPPR Actual Play.

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Tags: dice, games & hobbies, dungeons, horror, cthulhu, actual play, fantasy, game, role, rpg, hobbies, other games, dragons, playing

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A group of Base Riaders have all been approached by Vivien, a scarred woman with an intriguing tale. She claims to represent a group who have a lead on a particularly rich base. They do not have the power necessary to get particular items they want in ...
The Eighth Sea has taken the polar base but can they catch the last VIP before they escape? The crew goes on a daring aerial chase but Martian authorities have noticed the assault and it is only a matter of time before they swarm the base.
Helos, a Greek Occultist, has acquired a complete copy of Al-Azif. Having a desire to keep this acquisition secret, he has sought the most distant translator possible. Posing as a rich merchant, he has come to Saeferne Abbey and engaged the services of...
Helos, a Greek Occultist, has acquired a complete copy of Al-Azif. Having a desire to keep this acquisition secret, he has sought the most distant translator possible. Posing as a rich merchant, he has come to Saeferne Abbey and engaged the services of...
After the polar assault, the Eighth Sea has to lay low to avoid getting caught. Half the team hops through a Pandora Gate. While they wait on an exoplanet colony, the crew takes on a heist to pass the time.
A dimensional intrusion threatens the city, yet only three supernaturally gifted heroes are even aware it exists. It manifested as an invisible bubble inside a city park. Everyone who has blundered into it has disappeared and no one has returned.
The Eighth Sea launches the assault! The Night Cartel's polar fortress is their last stronghold on Mars and if the Eighth Sea can destroy it and capture a certain VIP, they can remove the cartel from the planet entirely. But if the assault fails,
Content Warning: Reference to real-world tragedies in this scenario From the Author: During quarantine, I was thinking a lot about the nature of grief, specifically how it diffuses when shared, how it spreads out and thins across distance and time.
The Eighth Sea knows how to assault the polar fortress of the Night Cartel. A daring plan to build a tunnel under the ice until they can breach the perimeter. It will take months but they have the time and resources. But as they dig,
Content Warning: This episode features brief descriptions of torture. - Synopsis: Weep Not Manor is considered the nation's most extreme haunted house. Open only on Halloween night, only invited guests are allowed to experience the terrors inside.
In order to launch an assault on a polar fortress, the Eighth Sea must assemble an army. Quite literally that is. They must transport fabricators and raw materials across the Martian wastes in secret. Fooling the satellites and sensors of the authoriti...
The year is 1880, and the posse is forming.It's easy to feel alone as the shadows gather and the pale moon rises over the High Plains. The Apache say that on nights like this, the cold wind from the prairie has a mind of its own - a malignant chill,
The Eighth Sea needs an army, so they'll have to steal it! A cult has a cache of weaponized egos, heavily modified through psychosurgery to serve as the perfect cannon fodder. It's stored on the cult's base on the asteroid Chicago 334.
The village of Penkurth relies on pilgrims to the Shrine of Our Lady of Stone. The shrine is reputed to heal many lingering ailments and the steady stream of travelers is enough to make the village prosperous.
A contact named Calamity wants to meet the Eighth Sea. She knows a way to strike back at the Night Cartel but she wants to meet in person at an outdoor festival. Is a public space safe enough and is her information trustworthy? - Dan as Chaiu,
Delta Green: Many Angles April 16, 2020
No one knows what's happening at Rane Fine Art. The gallery had a new show but a riot broke out. At least that's what the initial 911 calls said. Now, the area around the gallery has gone silent. No first responder who has gone in is still answering th...
News:I have launched a vaporwave and dark ambient music review podcast called Night Clerk Radio. Listen to episodes now! - The heist continues! The Eighth Sea not only wants the morph design data but rare Earth artifacts.
An middleman named Mr. Bartlett hired a crew of mercenaries in 1899 to help his client 'acquire' some land in Montana near the town of Eden. The crew rolls into town expecting to intimidate a few locals into signing away the land but they find somethin...
Dallas debuted on April 2, 1978, as a five-part miniseries on CBS. Producers initially had no plans for expansion; however, due to the show's popularity, it was subsequently turned into a regular series and broadcast for 13 full seasons from September ...